The new edition of Microsoft Flight Simulator will allow users to take-off and land in 613 airports in Australia.
The game, released on PC on 18 August, is believed to be the first in history to recreate the entire planet in detail, allowing users to pick any spot on the globe and then begin flying.
On Thursday, a spokesperson for the highly-anticipated sequel confirmed to Australian Aviation that almost every runway in the country will feature, alongside 37,000 global airports.
It came days after it was announced the game would feature a special “hand-crafted” replica of Sydney Airport, including animated windsocks reacting to real-life weather; staff going about their work and accurate signs and taxiways.
The new edition will uniquely use Microsoft Bing Maps – its rival to Google Maps – to recreate the entire planet accurately. That includes 1.5 billion buildings, 2 trillion trees, mountains, rivers and roads with cars and real-life activity.
Players will be able to fly around this world in up to 30 aircraft ranging from the A320neo to a Cessna 152 and Boeing 747-8 Intercontinental. All feature accurate cockpits with realistic controls and instrumentation.
Users can either download it upon release or buy a physical version that will come on 10 double-layered DVDs. Microsoft claims the entire game will be 2 petabytes in size or roughly 2 million gigabytes.
The new Microsoft Flight Simulator, only announced late last year, has been shrouded in secrecy with Microsoft scrambling to remove videos of it from the web uploaded by players testing out early versions. It represents its big investment in the billion-dollar battle with rivals Sony and Nintendo.
The sim will come in three versions, ranging from US$60–US$120, with the Deluxe and Premium editions including more planes and airports.